

However, it soon becomes apparent there is much more going on than a rogue psychic as Point Man finds himself facing a lethal and unpredictable paranormal menace in the form of a young girl with extraordinary destructive power.Īlthough the atmosphere of the game was heavily influenced by Japanese horror, Monolith's primary goal with F.E.A.R was to make the player feel like the hero of an action film. are called in, with the player taking on the role of the unit's newest recruit, Point Man. When a private military company's secret research program goes wrong and a dangerous and powerful psychic is unleashed, F.E.A.R. (First Encounter Assault Recon) unit, an elite group in the United States Army tasked with investigating supernatural phenomena. The game's story revolves around the fictional F.E.A.R. 2: Project Origin ignores the events of both. Neither expansion is now considered canon, as the Monolith-developed F.E.A.R.
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Platinum Collection, released for Windows in November 2007, includes the Director's Edition, Extraction Point, and Perseus Mandate.
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Gold Edition includes all the content from the Director's Edition plus Extraction Point, whilst F.E.A.R. Released on Windows in March 2007, F.E.A.R. Two standalone expansion packs were released for the Windows and Xbox 360 versions of the game, both developed by TimeGate Studios F.E.A.R. Day 1 Studios ported the game to the Xbox 360 in October 2006 and to the PlayStation 3 in April 2007. Developed by Monolith Productions and originally published by Vivendi Universal Games under the Sierra Entertainment label, the game was released for Windows in October 2005 in both a standard edition and a Director's Edition.

First Encounter Assault Recon is a first-person shooter psychological horror video game for Microsoft Windows, Xbox 360, and PlayStation 3. First-person shooter, psychological horror į.E.A.R.
